Akekata
Akekata is a fantasy world being created by juhhmi. Most of the progress has been happening on the linguistic side which is being updated at juhhmi's Linguifex page while other material appears on his deviantART page.
Etymology
Name Akekata is taken from the language spoken in the Coast of Temples, Aoma, where it means "Divine Foundation". The word is an augmentative form of keka "continent" which again derives from keki "stone". The Aoman word, which was taken into use by Lightlisteners, refers both to the planet and the surrounding material solar system.
The northern and north-western people call their world Grundet (or Ground) which means "Shallow": A legend holds that ancient sailors escaped a cosmic cataclysm and crashed onto the only habitable shallow in the depths of the universal ocean, where the survivors were guided by three beacons Hol, Wod and Nom. It is most often used when talking only about the planet.
In Eastern Empire, the world is known as Neberku, "Place of Vortex", named after Vortex, the Second Creator and Divine Martyr, who according to Hallans gave their life when separating Light from Darkness and created Grundet as a side product.
Solar system
The planet system around the yellow main sequence star, Halla, consists of two terrestrial planets and two gas giants.
Following information shows the results of preliminary measurements conducted by Mbyagh Tyelth, the first intercosmic traveler.
Just have to mention that I should make this hallan system thingy quite realistic for the sake that I study astronomy!
Halla
The central star, Halla, is categorized as a yellowish white G0 V star with a surface temperature around 5900 K. The star's radius is 1.3 solar radii and it's mass 1.1 solar masses.
The star represents the imprisoned Light for Lightlisteners while Hallans worship it as their main god.
Thul
The god of emotions and blood and the child of Flame and Stone, Thul is a hot, rocky planet orbiting Halla gravity-locked thus always facing it with the same side.
The planet's mass is 0.4 Grundets and its mean radius 0.7 Grundets. Distance from Halla is 0.3 Grundet's distances.
Grundet
The habitable world: mass 1.1 earth masses, radius 1.1 earth radii, axial tilt ~10º, left-handed spin, distance from halla 1.015 AU
- day of Grundet is 23.7 human hours and it is divided into 36^3 seconds which are ~1.8 human seconds
- solar day
- sidereal day
- calendar year 378 days of Grundet
- sidereal year 377.974 days
- tropical year
Him
moon with a highly eccentric orbit represents the eternal battle of Light and Darkness
mass 0.0008 Grundets and radius 0.1 Grundets
distances vary between
calendar month 38 (?) days
Wodak
Thought as the god of beauty and the child of Sky and Ocean, Wodak is a gas giant orbiting Halla. It contains the floating palace of god(dess) Wodak. Only two human descriptions of the grand residence exist and even they are highly conflicting: one by Teqrounah of Sceptre from late 5th era and another by Midi Ljazen from early 7th era.
The planet's mass is around 200 Grundets and it's mean radius is 10.2 Grundets. Distance from Halla is 4.5 Grundet's distances.
Surumta
The god of destiny and the child of Life and Sky, Surumta is an icy moon orbiting Wodak. The moon has an oceanic layer beneath its icy surface, and some Lethusian explorers crashed their intermundane vessel through the ice and met with the local fauna.
The moon's mass is around 0.014 Grundets and it's mean radius is 0.33 Grundets.
Lenesh
Lenesh the Benevolent, creator of Lahan Heartsphere, orbits as a satellite around Surumta and emits a very bright light which can be seen even from Grundet with telescopes. The last time Lenesh visited Grundet was during the fifth millennial cycle when they fought with Onom.
Onom
The second, stormy gas giant was named after the god of beasts
The planet has a mass of 89 Grundets and it's radius is seven Grundets. Distance from Halla is 12 Grundet's distances.
Grundet
Geography
tectonic plates, continents
- Sword of Vortex (Western world)
- Frostroot (Northern world)
- Herooku (Central world)
- Land of Rain (Border world)
- Ommiliacu (Southern land of mountains), not in touch with northern cultures, forgotten or recarded as a myth by most people (except scholars of large academies)
Climate and biomes
Humans
The most wide-spread sentient animals on Grundet.
History
Eras:
- First: Counted as negative years from the Nought. Not much is known, but something has been figured out from folklore and archaealogical digs. Gods used to reside on Grundet until Nakren's attempt to enter the Spiritual World failed.
- Second: The era began with the cataclysmic Nought, an asteroid impact, which nearly destroyed the life on Grundet. It wiped great cultures of the past, but Great Circle Culture emerged in Herooku.
- Third: Age of the Coastal Temples began after the birth of Vortexianism. The religion developed straight into Lightlistening, but gave also birth to a plethora of different religions and cults.
- Fourth: Era of warmth and wealth meant an end to the Icefolk. The epoch of the era was the emergence of Flow at Centre, which also led to the discovery of the continent Ommiliacu. The era ends into a battle between lords and gods.
- Fifth: Heyday of knowledge and magical sciences after the birht of Ahuelnism. Heart of Calatni was found, wars were begun and conjured spellmaster Tlaysiutu sailed to Ommiliacu in a series of events, which eventually caused the fall of Ommiliacuan empires.
- Sixth: Western Tyranny ruled most of the world thanks to their use of Blank, a brainwashing alchemical weapon. Internal struggles cause the death of this behemoth, but give means for the Darkest Ones to unwisely summon Onom, god of beasts, who is only conquered by Lenesh.
- Seventh: Current era when empires continue rising and falling. Darkest Ones created artificial godmetal and temporarily ruled the Golden Islet (Laha). Lethusians developed intermundane vessels and fled to the void and other planets. Curuvian Cough and Years of Tears caused tremendous grief.
Empires and cultures
- Northern Monarchy
- Western Kingdoms
- Agurnum
- Coast of Temples
- Sceptre
- Eastern Empire
Languages
North-Western languages
- Westlang (=English; in Western Kingdoms, spread during the Western Tyranny)
- Mixed with the Lost Speech (=Greek+Latin→loan-words)
- Norrtal (=Svenska; i Norra Monarkin)
Central Herookuan
- Rinap (Eastern Empire)
- Aoma (Templar Coast)
- Negovian (Negovia)
Western Herookuan
- Sceptrian (=Lusha, in Empire of Sceptre)
- Guddean
- Khattish
Eastern Herookuan
- Thoschian
- Saravosian
Border Islandian
- Kher
Hammerheadian
- Agurnumian (=Pókutìi)
- Dowe(ni)an
- Nendian
- Windy speech
Eastern Rainlandian
- Motian
Western Rainlandian
- Lethusian
South-islandian
- Alihian
- Jindwan
Twin Islandian
- Ljopva
Centrian
- Centre Creole (from Auma, Lusha, Pókutìi and Westlang; used by the spellcaster nation)
Religions
- Lightlisteners and their numerous sects: Templar, Northern, Sceptrian, Negovian & several minor
- Hallans of Eastern Empire
- Vortexianists
- Spiritualists
- Ahuelnists
- Alchemists(?)
Divinity
Worship of gods may be regional or at least in some form even global although some philosophical schools consider gods only as very skilled spellcasters.
Elemental Lords
Four of the Ancient Elemental Lords control the four classical elements while one takes care of the dead. Lord of Life is said to have committed a suicide which filled the world with life through the minced pieces of the Lord.
- Air, Lord of Sky
- God Flow stole the powers of their other parent
- Water, Lord of Ocean (in the depths in the minds of Grehts)
- Fire, Lord of Flame (Isle of Fire)
- Earth, Lord of Stone (digging tunnels for Death)
- Death, Lord of Death (subterranean Land of the Dead)
Physically, the Lords are veiled in a mysterious mist hard to look at, faceless, genderless, telepathically communicating beings which seem to be able to take almost any physical form. Actually, their shape-changing is only an illusion since they are masters in mind-penetration and mental manipulation. Both telepathic transmissions and their use of elemental magic change the shade of gray on their skin, varying from misty white to deep black.
Gods
Children of Lords, competing of human worshippers on Grundret, some inhabit the outer planets or comets surrounding Halla. Hermaphrodites capable of autogamy as Noctu, god of fertility, swiftly demonstrated. Children of a human and a god are born infertile.
Spiritual world
Deserves its own subpage
Spiritual world is an infinite, ever-expanding multiverse in a cube lattice where each node contains a universe in it various phases thanks to a second (+more?) time dimension. Also known as Ahuelni, the structure is a library dedicated to creating new universes for collecting more and more information to shape universes better and to build a more effective version of the library for the joy of curiosity.
The barrier around Akekata was greatly weakened when gods (mainly Nakren, creator of magic) attempted to enter the Spiritual world and harness its energy. Heart of Calatni of Ommiliacu was born during the endeavour.
Aweroot
The universe node containing Akekatan cosmos is called Aweroot (from Aoman Aurrauta). The node's surface is the interior surface of a sphere which deforms into the unfathomable Sea of Spirits outwards and Vapor of Free Ones inwards. Different reincarnations of the cosmos float as islands on the surface of the Sea, spiralling towards six vast crystallic Rivers (mountain-sized columns) which reach from surface to the now unreachable centre perpendicularly from all six cardinal directions. The Rivers covered in triangular arches rise from their weights hovering in abysmal shafts surrounded by toroidal Fountains. Three hovering rings surround the Rivers and are inhabited by higher free spirits.
Millennial cycle works as a cosmic saving point which releases more Mysterium onto Grundet and generates divine events. The Nakren incident revealed a weakness of the Node as it influenced the local cycle, tying it to Grundet's orbit and making it exactly millennial for Akekata. The shorter frequency requires more energy, which attracts Curuvian creatures from the Shaft and forced Bneuli to hide beyond infinity into the Heart of Bneuli. "In past joyous times, Bneuli's glowing tentacles would reach out from the Heart and caress us, the wisest of spirits."
Spirits
Lesser spirits from the Sea of Spirits may end up in various solar systems into living, mostly sentient creatures to collect information.
Higher spirits build structures into Aweroot and encode the agglutinating knowledge which enlightened ponder on their journey towards Bneuli.
Cores
imprisoned spirit strings on grundet
in humans:
Dreaming
takes you there
Scriptorium
Universe of all scripts and texts. Works as a portal station to the universe of languages. (relation of these to Aweroot?)
"Imagine a white mist where obsidian slabs of text in innumerable types of scripts float around, intersect, bend, continue beyond their borders... Gravity may work similarly to the reading direction or may not work. In some areas the slabs form three-dimensional whirlpools which seem to extend further in than they geometrically should. Then view your own body consisting of the script of your mother tongue, skin being written with general truths while hidden inside your body are all your secrets. Beware the local fauna: Archivists, swirling tentacles of text traveling in other realms beyond the slabs, which will return every escaped excerpts into the script where they belong. Thus you might be absorbed by your mother script. Readers, flying tailed eyes with poking pointers, on the other hand will examine you intensively and then shred you into logical bits. That's how one may become ribbonized and released into a whirlpool. Last but not the least, treelike Writers will continue your story with their pen branches, even against your own will. Then you'll end up as a mutated blob or be fused with your travel companions. This is what I witnessed during the journey of our hapless expedition in order to find a way to translate Icefolk texts." - Tiljus Guenkue /ciɭɤ: k͡pɛɱɛ/, translator of Toshian codexes, 6th era 609
Magic
works: Magic of Grundet
Mysterium
Mysterium is blood of Aweroot
- Elementary particle entanglement and reactions
- Probability concentration manipulation
- Double magic number preference in atoms
- Helium-4: not attested on Grundet, but important for the presence of Hallan machinery (protective helium swirls keep hydrogen off and perhaps enrich it with mysterium and allow better pressure and temperature control in the star envelope)
- Oxygen-16: major cause behind classical elemental magic
- Fire: oxidation > also Light
- Air: some gases, O2 of course
- Earth: minerals with oxygen, e.g. most sand crystals
- Water: H2O is almost everywhere
- Life and Death: tissue and fluid control, healing (ceasing blood flow)
- Calcium-40: in some minerals and important in healing (ossifying broken bones)
- Nickel-48: in weapons (to strike faster) and aeropendograph (mind-controlled floating vessel which is made to hover over paper and write by jumping from mark to mark; control of ink as well?)
- Lead-208: weaponized as flying needles
- (Tin)
Hoa
magical field from the flow of mysterium
Elements
As well as being derived from mysterium particle control, elemental representation has deeper level causes entwined with the natural forces and basic cosmic structure. Controling these was mostly in the domain of Ancient Elemental Lords, but some great spellmasters have acquired similar powers.
Light
electromagnetism + weak force as true light; metal dust burning causes secondary light
Life
chemical reactions, catalyst (local time?) and oxygen+calcium guiding
Air-Earth
mass (gravitational & inertial), attraction and repulsion
- Extremely short increase of neutrino mass locally to obliterate enemies
Fire-Water
translation, rotation and oscillation (vibrations -> temperature + oxidation)
Death
Spacetime?
- Would explain how Lord of Death can collect their army and control their palace dimensions.
- Dying opens a portal to Aweroot, which lies beyond the ordinary materia-temporal realm.
- Time is mentioned being the child of Death and Ocean.
Darkness
strong force and hydrogenogenesis
- "elementary particle" <-> "mysterium particle" oscillations are possible through inducible reactions between feyfield and the vacuum fluctuative foam
Practice
Minor use of magic has found its way into the ordinary life, but various side-effects, such as dehydration, fever, diarrhea, internal bleeding, burns, tumors, madness, coma and even death, reduce the enthusiasm of common folk. The most ordinary auxiliary spells include simultaneous creation of fire and water, lightening of heavy objects, telecommunication,
Centre
Center of Magical Studies
Twin Islands
State of free magic, even "evil"
Alchemy
attempts to produce Godmetal