User:Soap/Mallard Wars: Difference between revisions

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===Timeline===
===Timeline===


In 4179, Xema provokes the Play party into declaring war against the Swamp Kids.   
In 4179, Xema provoked the Play party into declaring war against the Swamp Kids.   
:It is possible that this is an error, and that it is a duplicate of a war that was fought in 4192 (sic; not 4182).
:It is possible that this is an error, and that it is a duplicate of a war that was fought in 4192 (sic; not 4182).


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In 4192, the Players invade Nama, even though according to the red notebook they were already at war with Nama. The Swamp Kids who had remained in Anzan probably renamed, possibly reverting to '''Cold Men'''.  They experienced a baby boom immediately, making their population much like the Players.
In 4192, the Players invaded Nama, even though according to the red notebook they were already at war with Nama. The Swamp Kids who had remained in Anzan probably renamed, possibly reverting to '''Cold Men'''.  They experienced a baby boom immediately, making their population much like the Players.


In 4206, the Players admit defeat, surrendering to both Nama and the Swamp Kids/Cold Men, but keep invading Nama anyway.  An school for militantly anti-Play children superficially similar to the earlier ''Tee Vauva'' is formed.  It may have a name like "Cold Sword School", meaning that this was the *real* Cold Sword (not STW).
In 4206, the Players admitted defeat, surrendering to both Nama and the Swamp Kids/Cold Men, but     kept invading Nama anyway.  A  new  school for militantly anti-Play children superficially similar to the earlier ''Tee Vauva'' was formed.  It may have   had a name like "Cold Sword School", meaning that this was the *real* Cold Sword (not STW).
 
Although Nama sided with the Cold Men, in fact    by this time the war had evolved  to  a two-sided conflict: the Players and the Cold Men were fighting over which of them would control Nama, with neither side caring much about the Namans.  The Cold Men and the Players  still differed ideologically, but their ideologies were in a sense bound to their habitats, making it a disguised tribal conflict.
 
It is likely that the fertility rates of both the Cold Men and the Players were very high at this time, though the Players most likely still had the advantage.  They both felt they needed Nama because their populations were  growing so quickly.

Revision as of 16:31, 16 October 2021

An apparent gap in the timeline between 4179 and 4182, possibly extending to 4184 or 4186, shows the Swamp Kids invading Player territory, although it seems that the Players were provoked into launching the first attack.

Timeline

In 4179, Xema provoked the Play party into declaring war against the Swamp Kids.

It is possible that this is an error, and that it is a duplicate of a war that was fought in 4192 (sic; not 4182).

The red notebook has the Players admitting defeat also within 4179, but another source suggests they held on until 4184 or possibly longer.


In 4192, the Players invaded Nama, even though according to the red notebook they were already at war with Nama. The Swamp Kids who had remained in Anzan probably renamed, possibly reverting to Cold Men. They experienced a baby boom immediately, making their population much like the Players.

In 4206, the Players admitted defeat, surrendering to both Nama and the Swamp Kids/Cold Men, but kept invading Nama anyway. A new school for militantly anti-Play children superficially similar to the earlier Tee Vauva was formed. It may have had a name like "Cold Sword School", meaning that this was the *real* Cold Sword (not STW).

Although Nama sided with the Cold Men, in fact by this time the war had evolved to a two-sided conflict: the Players and the Cold Men were fighting over which of them would control Nama, with neither side caring much about the Namans. The Cold Men and the Players still differed ideologically, but their ideologies were in a sense bound to their habitats, making it a disguised tribal conflict.

It is likely that the fertility rates of both the Cold Men and the Players were very high at this time, though the Players most likely still had the advantage. They both felt they needed Nama because their populations were growing so quickly.